GAMEDEV PLAYBOOK – webinar

Join Rethink Digital Business Design and 11 bit studios to learn how a leading independent studio implements agile principles, and creative discipline to invent and deliver meaningful games. Acclaimed by critics, loved by players, turning solid profits.

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𝗚𝗔𝗠𝗘𝗗𝗘𝗩 𝗣𝗟𝗔𝗬𝗕𝗢𝗢𝗞

Applying Agile Principles to Game Design & Development

 

𝘛𝘩𝘦𝘳𝘦 𝘪𝘴 𝘯𝘰 𝘣𝘶𝘴𝘪𝘯𝘦𝘴𝘴 𝘭𝘪𝘬𝘦 𝘢 𝘴𝘩𝘰𝘸 𝘣𝘶𝘴𝘪𝘯𝘦𝘴𝘴! 𝘛𝘩𝘪𝘴 𝘢𝘥𝘢𝘨𝘦, 𝘮𝘢𝘥𝘦 𝘪𝘤𝘰𝘯𝘪𝘤 𝘣𝘺 𝘞𝘢𝘭𝘵𝘦𝘳 𝘓𝘢𝘯𝘨 𝘣𝘭𝘰𝘤𝘬𝘣𝘶𝘴𝘵𝘦𝘳, 𝘢𝘱𝘱𝘭𝘪𝘦𝘴 𝘵𝘰 𝘵𝘩𝘦 𝘸𝘰𝘳𝘭𝘥 𝘰𝘧 𝘷𝘪𝘥𝘦𝘰 𝘨𝘢𝘮𝘦𝘴 𝘢𝘴 𝘸𝘦𝘭𝘭. 𝘜𝘱 𝘵𝘰 𝘢 𝘱𝘰𝘪𝘯𝘵 …

 

Certainly, from the perspective of creative aspects, glamour, or high risk / high reward economics many parallels can be drawn between Hollywood and Gamedev. But with its dependence on evolving technology, video games industry is arguably much more a “true industry” than the Hollywood ever was. Challenges of technology enabled companies – poor quality, missed deadlines, technical debt, runaway complexity – are troubling game development studios as well. Yet, the gamedev community is skeptical about the recipes and practices used by “less creative” industries. Sometimes for good reasons. Sometimes just because of the long track of ignoring the delivery challenges, favoring unconstraint creative processes over the discipline of project or technology management. But is really the “show” more important than “business”?

 

We believe that the most successful companies in gamedev achieve balance between “show” and “business”, implementing a creative discipline which is not a “lowest common denominator” compromise. And yes, a lot of this discipline can be founded on agile principles. And no, implementing SCRUM is not all it takes.

 

Join Rethink Digital Business Design and 11 bit studios to learn how a leading independent studio implements agile principles, and creative discipline to invent and deliver meaningful games. Acclaimed by critics, loved by players, turning solid profits.

 

𝗗𝗔𝗧𝗘: 𝗠𝗼𝗻𝗱𝗮𝘆, 𝟭𝟰 𝗝𝘂𝗻𝗲 𝟮𝟬𝟮𝟭, 𝟭𝟬:𝟬𝟬 𝗖𝗘𝗧

 

 

 

𝗜𝗡𝗩𝗜𝗧𝗘𝗗 𝗚𝗨𝗘𝗦𝗧𝗦

➻ 𝗣𝗮𝘁𝗿𝘆𝗸 𝗚𝗿𝘇𝗲𝘀𝘇𝗰𝘇𝘂𝗸, Marketing Director in 11 Bit Studios, and Creative Mind Behind Brand Strategy for Titles such as “This War of Mine”, “Frostpunk”, “Anomaly” or “Children of Morta”
➻𝗝𝗮𝗸𝘂𝗯 𝗦𝘁𝗼𝗸𝗮𝗹𝘀𝗸𝗶, Design Director in 11 Bit Studios, Lead Designer of BAFTA nominated “Frostpunk” Society Survival Game.

 

𝗛𝗢𝗦𝗧𝗦

Both hosts have had the privilege to engage in supporting 11Bit Studios in process / organizational improvement projects.
➻ 𝗔𝗹𝗲𝗸𝘀𝗮𝗻𝗱𝗲𝗿 𝗦𝗼𝗹𝗲𝗰𝗸𝗶 – RETHINK Partner, agile thinker and doer, seasoned expert supporting agile transformation of startups and corporations, tech entrepreneur
➻𝗕𝗼𝗿𝘆𝘀 𝗦𝘁𝗼𝗸𝗮𝗹𝘀𝗸𝗶 – RETHINK Partner, future spotter, tech entrepreneur, technology strategist, digital transformation veteran

 

 

AGENDA:

10:00 – The Gamedev Playbook Framework

10:15  – Applying Agile Principles in “Frostpunk” Product Development
A fire chat and Q&A with Jakub Stokalski, hosted by Olek Solecki
Crossing the Rubicons – Critical Steps and Challenges in Implementing Agile Principles in Product Development. Measuring Success – How Do We Know it Was Worth It?

10:30 – Building Meaningful Games
A fire chat and Q&A with Patryk Grzeszczuk,hosted by Borys Stokalski
Building a Successful Game Portfolio Using Strong Brand Concepts. Linking Culture, Brand Values, and Delivery. Effective Creative Direction vs Agile Principles and Delivery Practices.

10:45 – Studio Transformation using the Playbook
How to start your journey of turning your studio into a true “Experience Factory”? The steps you might consider to implement the creative discipline of “artful making”. Closing remarks and final Q&A

 

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